eprintid: 1501039
rev_number: 41
eprint_status: archive
userid: 608
dir: disk0/01/50/10/39
datestamp: 2016-08-22 10:45:17
lastmod: 2021-09-27 22:31:26
status_changed: 2016-08-23 10:00:42
type: proceedings_section
metadata_visibility: show
creators_name: Johnson, R
creators_name: Shum, V
creators_name: Rogers, Y
creators_name: Marquardt, N
title: Make or Shake: An Empirical Study of the Value of Making in Learning about Computing Technology
ispublished: pub
divisions: UCL
divisions: B04
divisions: C05
divisions: F48
keywords: Making; Learning; Active Learning; Electronics Kits;
Preparation for Future Learning
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abstract: Learning about computing technology has become an increasingly important part of the school curriculum but it remains unclear how best to teach it to children. Here, we report on an empirical study that investigated how the process of making affects how children of different ages learn about computing technology. In one condition, they had to first make an electronic cube before conducting other activities and in the other they were given a ready made one to use. The results of the study show that for younger children, the making significantly improved their performance in a post-lesson test, whereas the older children performed equally well in both conditions. We discuss possible reasons for this, in terms of differences in creative appropriation. We also saw much spontaneous collaboration between the children that suggests making can encourage a collaborative relationship between children of different ages.
date: 2016-06
date_type: published
publisher: Association for Computing Machinery (ACM)
official_url: http://dx.doi.org/10.1145/2930674.2930691
oa_status: green
full_text_type: other
language: eng
primo: open
primo_central: open_green
verified: verified_manual
elements_id: 1137588
doi: 10.1145/2930674.2930691
isbn_13: 9781450343138
lyricists_name: Marquardt, Nicolai
lyricists_name: Rogers, Yvonne
lyricists_id: NMARQ26
lyricists_id: YROGE95
actors_name: Marquardt, Nicolai
actors_id: NMARQ26
actors_role: owner
full_text_status: public
series: International Conference on Interaction Design and Children
publication: Proceedings of the Conference on Interaction Design and Children (IDC '16)
volume: 15
place_of_pub: New York
pagerange: 440-451
event_title: IDC '16: 15th Interaction Design and Children Conference, Manchester, UK, 21 - 24 June 2016
event_location: Manchester UK
event_dates: 21 June 2016 - 24 June 2016
institution: IDC 2016
book_title: Proceedings of IDC 2016: The 15th International Conference on Interaction Design and Children
editors_name: Read, JC
editors_name: Stenton, P
citation:        Johnson, R;    Shum, V;    Rogers, Y;    Marquardt, N;      (2016)    Make or Shake: An Empirical Study of the Value of Making in Learning about Computing Technology.                     In: Read, JC and Stenton, P, (eds.) Proceedings of IDC 2016: The 15th International Conference on Interaction Design and Children.  (pp. pp. 440-451).  Association for Computing Machinery (ACM): New York.       Green open access   
 
document_url: https://discovery-pp.ucl.ac.uk/id/eprint/1501039/1/Johnson%20et%20al%202016%20Make%20or%20Shake%20-%20An%20Empirical%20Study%20of%20the%20Value%20of%20Making%20in%20Learning%20about%20Computing%20Technology%20AAM.pdf