Benton, Laura;
Vasalou, Asimina;
Gooch, Daniel;
Khaled, Rilla;
(2014)
Understanding and fostering children’s storytelling during game narrative design.
In:
Proceedings of the 2014 Conference on Interaction Design and Children Proceedings (IDC’14).
ACM press
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Abstract
Children typically have extensive expertise and experiences of computer games, which can enable them to make valuable contributions when involved in the design of games. Within this paper we discuss our approach to the involvement of children in the game design process, specifically to inform a game narrative. We describe two design workshops with children, which focused on the design of the narrative within a literacy game based on the Day of the Dead festival. We describe how the knowledge that resulted from these workshops furthered our understanding of children’s storytelling schema and preferences for games as well as their approach to story creation and expression during the game design process. We also discuss how our findings informed an initial set of design principles for guiding narrative design within children’s games as well as recommendations for including storytelling design activities within the technology design process.
Type: | Book chapter |
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Title: | Understanding and fostering children’s storytelling during game narrative design |
Open access status: | An open access version is available from UCL Discovery |
Language: | English |
UCL classification: | UCL > Provost and Vice Provost Offices > School of Education > UCL Institute of Education |
URI: | https://discovery-pp.ucl.ac.uk/id/eprint/10021569 |
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