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Game & Watch: Are "Let's Play" Gaming Videos as Immersive as Playing Games?

Wong, NYP; Rigby, JM; Brumby, DP; (2017) Game & Watch: Are "Let's Play" Gaming Videos as Immersive as Playing Games? In: (Proceedings) CHI PLAY '17. (pp. pp. 401-409). Association for Computing Machinery Green open access

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Abstract

Let's Play videos, where players record themselves playing games, are a new and popular way of experiencing game content. To investigate the experience of watching Let's Play videos, we had 40 participants watch a video of someone playing a racing game. The same participants also played the racing game and watched footage of an actual racing event. After each media experience, participants completed a modified version of the Immersive Experience Questionnaire (IEQ). Results show that IEQ scores were highest after participants played the game, and lowest after passively watching the non-gaming content; watching the Let's Play video was in between. When watching the Let's Play video, participants who were familiar with the game had lower IEQ scores than participants who were new to the game. These results show that actively controlling a game generates a deeper immersive experience than passively watching others play - watching is not as immersive as playing.

Type: Proceedings paper
Title: Game & Watch: Are "Let's Play" Gaming Videos as Immersive as Playing Games?
Event: CHI PLAY '17
Location: Amsterdam, Netherlands
Dates: 15 October 2017 - 18 October 2017
ISBN-13: 978-1-4503-4898-0
Open access status: An open access version is available from UCL Discovery
DOI: 10.1145/3116595.3116613
Publisher version: https://dx.doi.org/10.1145/3116595.3116613
Language: English
Additional information: This is an open access article under the terms of the Creative Commons Attribution Licence, which permits use, distribution and reproduction in any medium, provided the original work is properly cited.
Keywords: Gaming; Let’s Play; immersion; video; experience measurement
UCL classification: UCL
UCL > Provost and Vice Provost Offices
UCL > Provost and Vice Provost Offices > School of Life and Medical Sciences
UCL > Provost and Vice Provost Offices > School of Life and Medical Sciences > Faculty of Brain Sciences
UCL > Provost and Vice Provost Offices > School of Life and Medical Sciences > Faculty of Brain Sciences > Div of Psychology and Lang Sciences
UCL > Provost and Vice Provost Offices > School of Life and Medical Sciences > Faculty of Brain Sciences > Div of Psychology and Lang Sciences > UCL Interaction Centre
UCL > Provost and Vice Provost Offices > UCL BEAMS
UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science
UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science > Dept of Computer Science
URI: https://discovery-pp.ucl.ac.uk/id/eprint/10040064
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