Zhang, J;
Brandstatter, K;
Steed, A;
(2023)
Supporting Co-Presence in Populated Virtual Environments by Actor Takeover of Animated Characters.
In:
2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR).
(pp. pp. 940-949).
IEEE: Sydney, Australia.
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Abstract
Online social virtual worlds are now becoming widely available on consumer devices including virtual reality headsets. One goal of a virtual world could be to give a user an experience of a crowded environment with many virtual humans. However, gathering enough personnel to control the necessary number of avatars for creating a realistic scene is usually difficult. Additionally, current technology is not capable of fully simulating avatars with behaviours, especially when interaction with users is required. In this paper, we develop a system that enables an actor to take over control of one of a set of avatars. We built an immersive interface that allows an actor to select an avatar to take over and then segue into the currently playing animation. By allowing one person to take control of multiple avatars, we can enhance the plausibility of environments inhabited by simulated characters. In an experiment, we show that in a cafe scenario, one actor can take over the roles of a barista and two customers. Experiment participants reported experiencing the scene as if it were populated by more than one actor. This system and experiment demonstrate the feasibility of one actor controlling multiple avatars sequentially, thus enhancing users' feelings of being in a populated environment.
Type: | Proceedings paper |
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Title: | Supporting Co-Presence in Populated Virtual Environments by Actor Takeover of Animated Characters |
Event: | 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) |
Dates: | 16 Oct 2023 - 20 Oct 2023 |
ISBN-13: | 9798350328387 |
Open access status: | An open access version is available from UCL Discovery |
DOI: | 10.1109/ISMAR59233.2023.00110 |
Publisher version: | http://dx.doi.org/10.1109/ismar59233.2023.00110 |
Language: | English |
Additional information: | This version is the author accepted manuscript. For information on re-use, please refer to the publisher’s terms and conditions. |
Keywords: | Headphones, Avatars, Virtual environments, Animation, Personnel, Augmented reality |
UCL classification: | UCL UCL > Provost and Vice Provost Offices > UCL BEAMS UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science > Dept of Computer Science |
URI: | https://discovery-pp.ucl.ac.uk/id/eprint/10184981 |
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