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Virtual Reality Simulator Use Stimulates Medical Students’ Interest in Orthopaedic Surgery

Bartlett, Jonathan; Kazzazi, Fawz; To, Kendrick; Lawrence, John; Khanduja, Vikas; (2021) Virtual Reality Simulator Use Stimulates Medical Students’ Interest in Orthopaedic Surgery. Arthroscopy, Sports Medicine, and Rehabilitation , 3 (5) e1343-e1348. 10.1016/j.asmr.2021.05.014. Green open access

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Abstract

PURPOSE: To investigate whether the use of a VR arthroscopic simulator can influence medical students’ attitudes toward a career in orthopaedic surgery. METHODS: Twenty-five medical students completed seven unsupervised sessions on a VR hip-arthroscopic simulator. All participants completed a pre-simulator and post-simulator pseudo-anonymized questionnaire consisting of 10 questions: six 10-point Likert scale questions addressing their interest in orthopaedics, surgery, and arthroscopy; and four 5-point Likert scale questions addressing their attitudes toward simulation. Prepaired and postpaired datasets were analyzed using Wilcoxon signed rank test. RESULTS: Interest in both orthopaedics and surgery was found to increase after simulator use (orthopaedics: 5.3 ± .3 to 8.4 ± .2, P = .0001; surgery: 5.8 ± .3 to 9.0 ± .2; P = .0001). It was also found that simulator use increased participants’ interest in arthroscopy (5.4 ± .3 to 8.0 ± .3; P = .0001) and hip-arthroscopy (5.0 ± .3 to 7.6 ± .3; P = .0001). Participants reported they were more likely to attend endoscopic and arthroscopic surgical lists after simulator use (endoscopic: 6.9 ± .3 to 8.4 ± .2; P = .0003; arthroscopic: 5.9 ± .3 to 8.4 ± .2; P = .0001). After using the simulator, participants felt more strongly that VR simulation is a valuable training modality (P = .0025), that simulation should be a mandatory part of orthopaedics and surgical training (P = .0001 and P = .0001), and that access to VR simulators improves the quality of surgical training (P = .0024). CONCLUSIONS: These results demonstrate that exposure to VR arthroscopic simulation increased medical students’ interest in orthopaedics, surgery, and arthroscopy, without the need for direct supervision. Following VR simulator use, students reported they were more likely to engage with training opportunities, including arthroscopic and endoscopic surgery. CLINICAL RELEVANCE: Understanding factors that stimulate interest in orthopaedic surgery may help programs attract the broadest pool of potential trainees.

Type: Article
Title: Virtual Reality Simulator Use Stimulates Medical Students’ Interest in Orthopaedic Surgery
Open access status: An open access version is available from UCL Discovery
DOI: 10.1016/j.asmr.2021.05.014
Publisher version: https://doi.org/10.1016/j.asmr.2021.05.014
Language: English
Additional information: © 2021 THE AUTHORS. Published by Elsevier Inc. on behalf of the Arthroscopy Association of North America. This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/).
UCL classification: UCL
UCL > Provost and Vice Provost Offices > School of Life and Medical Sciences
UCL > Provost and Vice Provost Offices > School of Life and Medical Sciences > Faculty of Medical Sciences
UCL > Provost and Vice Provost Offices > School of Life and Medical Sciences > Faculty of Medical Sciences > UCL Medical School
UCL > Provost and Vice Provost Offices > School of Life and Medical Sciences > Faculty of Medical Sciences > UCL Medical School > Clinical and Professional Practice Unit
URI: https://discovery-pp.ucl.ac.uk/id/eprint/10194796
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