Chen, Menghan;
Luo, Haoxi;
(2024)
Translating Cultural Memory in Video Games: Realism and Localization of Chinese Parents.
Presented at: Digital Games Research Association 2024: Playgrounds, Guadalajara, Mexico.
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Abstract
In translation studies, translation is conventionally perceived as the literal translation of textual content and localization indicates the adaptation of information from one context to the other through various multimodal channels. In memory studies, as the result of the “translational turn”, translation pertains broadly to the transfer, transmission, and traversal of memories crossing cultural boundaries, no matter whether they are physical or metaphorical.
Type: | Conference item (Presentation) |
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Title: | Translating Cultural Memory in Video Games: Realism and Localization of Chinese Parents |
Event: | Digital Games Research Association 2024: Playgrounds |
Location: | Guadalajara, Mexico |
Dates: | July 1, 2024 – July 5, 2024 |
Open access status: | An open access version is available from UCL Discovery |
Publisher version: | https://dl.digra.org/index.php/dl/article/view/228... |
Language: | English |
Additional information: | This version is the version of record. For information on re-use, please refer to the publisher’s terms and conditions. |
UCL classification: | UCL UCL > Provost and Vice Provost Offices > UCL SLASH UCL > Provost and Vice Provost Offices > UCL SLASH > Faculty of Arts and Humanities UCL > Provost and Vice Provost Offices > UCL SLASH > Faculty of Arts and Humanities > SELCS |
URI: | https://discovery-pp.ucl.ac.uk/id/eprint/10197961 |
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