Browse by UCL Departments and Centres
Group by: Author | Type
Number of items: 48.
A
Ayobi, A;
Marshall, P;
Cox, A;
(2017)
Self-Experimentation and the Value of Uncertainty.
In:
CHI EA '17: Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems.
ACM: CHI'17 workshop: Digital Health and Self-Experimentation: Design Challenges and Provocations, Denver, CO.
|
Ayobi, A;
Marshall, P;
Cox, A;
Chen, Y;
(2017)
Quantifying the Body and Caring for the Mind: Self-Tracking in Multiple Sclerosis.
In: Mark, G and Fussell, S, (eds.)
CHI '17: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems.
(pp. pp. 6889-6901).
Association for Computing Machinery (ACM): New York, NY, USA.
|
B
Borghouts, JW;
Brumby, DP;
Cox, AL;
(2017)
Batching, Error Checking and Data Collecting: Understanding Data Entry in a Financial Office.
In:
Proceedings of the 15th European Conference on Computer-Supported Cooperative Work - Exploratory Papers, Reports of the European Society for Socially Embedded Technologies.
European Society for Socially Embedded Technologies (EUSSET): Sheffield, UK.
|
Brumby, DP;
Hahn, U;
(2017)
Ignore Similarity If You Can: A Computational Exploration of Exemplar Similarity Effects on Rule Application.
FRONTIERS IN PSYCHOLOGY
, 8
(ARTN 424)
10.3389/fpsyg.2017.00424.
|
Brumby, DP;
Blandford, A;
Cox, AL;
Gould, SJJ;
Marshall, P;
(2017)
Understanding people: A course on qualitative and quantitative HCI research methods.
In: Lampe, Cliff and Schraefel, M.C. and Hourcade, Juan Pablo and Appert, Caroline and Wigdor, Daniel, (eds.)
Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems - CHI EA '17.
(pp. pp. 1170-1173).
ACM: Denver, Colorado, USA.
|
C
Cecchinato, M;
Cox, AL;
Bird, J;
(2017)
Always On(line)? User Experience of Smartwatches and their Role within Multi-Device Ecologies.
In: Mark, G and Fussell, S and Lampe, C and Schraefel, MC and Hourcade, JP and Appert, C and Wigdor, D, (eds.)
CHI '17: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems.
(pp. pp. 3557-3568).
Association for Computing Machinery (ACM): New York, NY, USA.
|
Cecchinato, ME;
Cox, AL;
(2017)
Smartwatches: Digital Handcuffs or Magic Bracelets?
Computer
, 50
(4)
pp. 106-109.
10.1109/MC.2017.117.
|
Cho, Y;
Julier, S;
Marquardt, N;
Berthouze, N;
(2017)
Robust tracking of respiratory rate in high-dynamic range scenes using mobile thermal imaging.
Biomedical Optics Express
, 8
(10)
pp. 4480-4503.
10.1364/BOE.8.004480.
|
D
Danilina, O;
Cox, A;
Fonseca, A;
Johnson, S;
(2017)
The Effectiveness of Serious Video Games on Mental Health Related Outcomes: Systematic Review.
In:
Proceedings of the CHI PLAY 2017.
|
Danilina, O;
Cox, A;
Fonseca, A;
Johnson, S;
(2017)
Serious Video Games as Psychosocial Interventions for Psychosis.
In:
Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems, Denver CO.
Association for Computing Machinery (ACM): New York, NY, USA.
(In press).
|
De Ossorno García, S;
Martín Babarro, J;
Georgieva Kostova, E;
Toldos Romero, MDLP;
(2017)
Análisis del Maltrato Físico en la Familia y su Influencia en Variables del Contexto Educativo [Analysis of the Physical Abuse in the Family and its Influence in Variables of the Educational Context].
Interamerican Journal of Psychology
, 51
(1)
pp. 9-19.
10.30849/rip/ijp.v51i1.22.
|
Duffy, S;
Price, S;
Volpe, G;
Marshall, P;
Bianchi-Berthouze, N;
Cappagli, G;
Cuturi, L;
... Gori1, M; + view all
(2017)
WeDRAW: using multisensory serious games to explore concepts in primary mathematics.
In:
Proceedings of the 13th International Conference on Technology in Mathematics Teaching (ICTMT 13).
13th International Conference on Technology in Mathematics Teaching (ICTMT 13): Lyon, France.
|
E
Elsden, C;
O'Kane, A;
Marshall, P;
Durrant, A;
Fleck, R;
Rooksby, J;
Lupton, D;
(2017)
Quantified data & social relationships.
In:
Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems.
(pp. pp. 644-651).
Association for Computing Machinery (ACM): New York, NY, USA.
|
F
Farmer, GD;
Janssen, CP;
Nguyen, AT;
Brumby, DP;
(2017)
Dividing Attention Between Tasks: Testing Whether Explicit Payoff Functions Elicit Optimal Dual-Task Performance.
Cognitive Science
10.1111/cogs.12513.
(In press).
|
Fischer, JE;
Crabtree, A;
Colley, JA;
Rodden, T;
Costanza, E;
(2017)
Data Work: How Energy Advisors and Clients Make IoT Data Accountable.
In:
Special Issue: ECSCW 2017: The 15th European Conference on Computer Supported Cooperative Work.
(pp. pp. 597-626).
Springer
|
H
Harrison, DBP;
Marshall, P;
Berthouze, N;
(2017)
A review of physical-activity tracking technologies and how to assess their effectiveness.
In:
Proceedings of the 1st GetAMoveOn Annual Symposium 2017: GetAMoveOn Network Leveraging Technology to Enable Mobility and Transform Health.
UCL: London,UK.
|
Herrmann, MR;
Brumby, DP;
Oreszczyn, T;
(2017)
Watts your usage? A field study of householders' literacy for residential electricity data.
Energy Efficiency
10.1007/s12053-017-9555-y.
(In press).
|
J
Jennett, C;
Cox, AL;
(2017)
Digital Citizen Science and the Motivations of Volunteers.
In: Kent, N and Kirakowski, J, (eds.)
The Wiley Handbook of Human Computer Interaction.
(pp. 831-841).
John Wiley & Sons Ltd.: London, UK.
|
Jennett, C;
Cox, AL;
Guerrero, P;
Steed, A;
Mitra, N;
(2017)
Designing for Curiosity in Citizen Science.
In:
Proceedings of the CHI 2017 Workshop "Designing for Curiosity".
Association for Computing Machinery (ACM): Denver, CO, USA.
|
Jennett, C;
Gould, SJJ;
Kloetzer, L;
Cox, AL;
(2017)
Understanding the Work Habits of Online Citizen Scientists.
Presented at: CSCW 2017 - The 20th ACM Conference on Computer-Supported Cooperative Work and Social Computing, Portland, OR, USA.
|
Jennett, C;
Kloetzer, L;
Cox, AL;
Schneider, D;
Collins, E;
Fritz, M;
Bland, MJ;
... Charalampidis, I; + view all
(2017)
Creativity in Citizen Cyberscience.
Human Computation
, 3
(1)
pp. 181-204.
10.15346/hc.v4i1.2.
|
Jennett, C;
Papadopoulou, S;
Himmelstein, J;
Vaugoux, A;
Roger, V;
Cox, AL;
(2017)
Students' Experiences of Interdisciplinary Learning while Building Scientific Video Games.
International Journal of Game-Based Learning
, 7
(3)
pp. 93-97.
10.4018/IJGBL.2017070110.
|
K
Kenny, CWL;
Rigby, JM;
Brumby, DP;
Vinayagamoorthy, V;
(2017)
Investigating the effect of relative time delay on companion screen experiences.
In:
TVX '17 Adjunct Adjunct Publication of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video.
(pp. pp. 21-26).
ACM
|
Kodagoda, N;
Pontis, S;
Simmie, D;
Attfield, S;
Wong, BLW;
Blandford, A;
Hankin, C;
(2017)
Using Machine Learning to Infer Reasoning Provenance from User Interaction Log Data.
Journal of Cognitive Engineering and Decision Making
, 11
(1)
pp. 23-41.
10.1177/1555343416672782.
|
M
Mackrill, J;
Marshall, P;
Payne, SR;
Dimitrokali, E;
Cain, R;
(2017)
Using a bespoke situated digital kiosk to encourage user participation in healthcare environment design.
Applied Ergonomics
, 59
(Part A)
pp. 342-356.
10.1016/j.apergo.2016.08.005.
|
N
Newbold, J;
Gold, N;
Bianchi-Berthouze, NL;
(2017)
Musical Expectancy in Squat Sonification For People Who Struggle With Physical Activity.
In:
Sound in Learning: Proceedings of the 23rd Annual International Conference on Auditory Display (ICAD 2017).
(pp. pp. 65-72).
|
Newbold, JW;
Luton, J;
Cox, AL;
Gould, SJJ;
(2017)
Using nature-based soundscapes to support task performance and mood.
In: Mark, Gloria and Fussell, Susan and Lampe, Cliff and Schraefel, M.C. and Hourcade, Juan Pablo and Appert, Caroline and Wigdor, Daniel, (eds.)
Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems.
(pp. pp. 2802-2809).
ACM,: New York, USA.
|
Nisi, V;
Costanza, E;
Dionisio, M;
(2017)
Placing Location-Based Narratives in Context Through a Narrator and Visual Markers.
Interacting with Computers
, 29
(3)
pp. 287-305.
10.1093/iwc/iww020.
|
O
Olugbade, TA;
Cuturi, L;
Cappagli, G;
Volta, E;
Alborno, P;
Newbold, J;
Bianchi-Berthouze, N;
... Gori, M; + view all
(2017)
What Cognitive and Affective States Should Technology Monitor to Support Learning?
In: Volpe, G and Gori, M and Bianchi-Berthouze, N and Baud-Bovy, G and Alborno, P and Volta, E, (eds.)
MIE 2017: Proceedings of the 1st ACM SIGCHI International Workshop on Multimodal Interaction for Education.
(pp. pp. 22-25).
Association for Computing Machinery (ACM): New York, NY, USA.
|
P
Petreca, B;
Saito, C;
Xuemei, Y;
Bianchi-Berthouze, NL;
Brown, A;
Glancy, M;
Baurley, S;
(2017)
Radically Relational: Using Textiles As A Platform To Develop Methods For Embodied Design Processes.
In: Karana, E and Giaccardi, E and Nimkulrat, N and Niedderer, K and Camere, S, (eds.)
International Conference 2017 of the Design Research Society Special Interest Group on Experiential Knowledge (EKSIG): Conference Proceedings.
(pp. pp. 261-274).
Delft University of Technology: Rotterdam, Netherlands.
|
R
Rigby, JM;
Brumby, DP;
Cox, AL;
Gould, SJJ;
(2017)
Film, interrupted: Investigating how mobile device notifications affect immersion during movies.
In:
MobileHCI '17 Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, Article number 93.
ACM: New York, USA.
|
Rigby, JM;
Brumby, DP;
Gould, SJJ;
Cox, ANNA;
(2017)
Media Multitasking at Home: A Video Observation Study of Concurrent TV and Mobile Device Usage.
In: Redi, J and Niamut, O and Bulterman, D and van den Broeck, W and Darnell, M and Zimmermann, R, (eds.)
TVX '17: Proceedings of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video.
(pp. pp. 3-10).
Association for Computing Machinery (ACM): New York, USA.
|
Rogers, Y;
Balestrini, M;
Hassan, C;
Creus, J;
King, M;
Marshall, PE;
(2017)
A City in Common: A Framework to Orchestrate Large-scale Citizen Engagement around Urban Issues.
In: Mark, G and Fussell, S and Lampe, C and Schrafel, MC and Hourcade, JP and Appert, C and Wigdor, D, (eds.)
CHI '17: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems.
(pp. pp. 2282-2294).
Association for Computing Machinery (ACM): New York, NY, USA.
|
S
Shann, M;
Alan, A;
Seuken, S;
Costanza, E;
Ramchurn, SD;
(2017)
Save Money or Feel Cozy?: A Field Experiment Evaluation of a Smart Thermostat that Learns Heating Preferences.
In: Larson, K and Winikoff, M and Das, S and Durfee, E, (eds.)
Proceedings of AAMAS 2017.
International Foundation for Autonomous Agents and Multiagent Systems (IFAAMAS): São Paulo, Brazil.
|
Singh, A;
Berthouze-Bianchi, NL;
Williams, A;
(2017)
Supporting Everyday Function in Chronic Pain Using Wearable Technology.
In:
(Proceedings) CHI 2017: ACM CHI Conference on Human Factors in Computing Systems.
(pp. pp. 3903-3915).
Association for Computer Machinery (ACM): New York.
|
Singh, A;
Gibbs, J;
Estcourt, C;
Sonnenberg, P;
Blandford, A;
(2017)
Are HIV smartphone apps and online interventions fit for purpose?
In:
(Proceedings) Proceedings of the 2017 International Conference on Digital Health.
(pp. pp. 6-15).
ACM: New York, USA.
|
Singh, A;
Newhouse, N;
Gibbs, J;
Blandford, A;
Chen, Y;
Briggs, P;
Mentis, H;
... Bardram, J; + view all
(2017)
HCI and Health: Learning from Interdisciplinary Interactions.
In: Mark, G and Fussell, S and Lampe, C and Schraefel, MC and Hourcade, JP and Appert, C and Wigdor, D, (eds.)
CHI EA '17: Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems.
(pp. pp. 1322-1325).
Association for Computing Machinery (ACM): New York, NY, USA.
|
Sonne, T;
Merritt, T;
Marshall, PE;
Lomholt, J;
Müller, J;
Grønbæk, K;
(2017)
Calming Children When Drawing Blood Using Breath-based Biofeedback.
In: Mival, O and Smyth, M and Dalsgaard, P, (eds.)
DIS '17: Proceedings of the 2017 Conference on Designing Interactive Systems.
(pp. pp. 725-737).
Association for Computing Machinery (ACM): New York, NY, USA.
|
T
Tajadura-Jimenez, A;
Banakou, D;
Slater, M;
Berthouze, NL;
(2017)
Embodiment in a Child-Like Talking Virtual Body Influences Object Size Perception, Self-Identification, and Subsequent Real Speaking.
Scientific Reports
, 7
(9637)
10.1038/s41598-017-09497-3.
|
Tajadura-Jimenez, A;
Cohen, H;
Bianchi-Berthouze, NL;
(2017)
Bodily Sensory Inputs and Anomalous Bodily Experiences in Complex Regional Pain Syndrome: Evaluation of the Potential Effects of Sound Feedback.
Frontiers in Human Neuroscience
, Article 379. 10.3389/fnhum.2017.00379.
|
Tajadura-Jiménez, A;
Vakali, M;
Fairhurst, MT;
Mandrigin, A;
Bianchi-Berthouze, N;
Deroy, O;
(2017)
Contingent sounds change the mental representation of one's finger length.
Scientific Reports
, 7
, Article 5748. 10.1038/s41598-017-05870-4.
|
Tajadura-Jiménez, A;
Väljamäe, A;
Bevilacqua, F;
Bianchi-Berthouze, N;
(2017)
Principles for Designing Body-Centered Auditory Feedback.
In: Norman, KL and Kirakowski, J, (eds.)
The Wiley Handbook of Human Computer Interaction Set.
(pp. 371-403).
John Wiley & Sons, Inc.
|
Trovato, G;
Do, M;
Terlemez, Ö;
Mandery, C;
Ishii, H;
Bianchi-Berthouze, N;
Asfour, T;
(2017)
Is hugging a robot weird? Investigating the influence of robot appearance on users' perception of hugging.
In:
2016 IEEE-RAS 16th International Conference on Humanoid Robots (Humanoids).
(pp. pp. 318-323).
IEEE
|
Tse, A;
Jennett, C;
Moore, J;
Watson, Z;
Rigby, J;
Cox, AL;
(2017)
Was I There? Impact of Platform and Headphones on 360 Video Immersion.
In: Mark, G and Fussell, S and Lampe, C and Schraefel, MC and Hourcade, JP and Appert, C and Wigdor, D, (eds.)
CHI EA '17: Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems.
(pp. pp. 2967-2974).
ACM (Association for Computing Machinery): New York, NY, USA.
|
V
Volpe, G;
Gori, M;
Bianchi-Berthouze, N;
Baud-Bovy, G;
Alborno, P;
Volta, E;
(2017)
MIE 2017: 1st international workshop on multimodal interaction for education (workshop summary).
In: Lank, E and Vinciarelli, A and Hoggan, E and Subramanian, S and Brewster, SA, (eds.)
ICMI 2017: Proceedings of the 19th ACM International Conference on Multimodal Interaction.
(pp. pp. 670-671).
Association for Computing Machinery (ACM): New York, NY, USA.
|
W
Wiseman, S;
Cox, AL;
Gould, SJJ;
Brumby, DP;
(2017)
Exploring the effects of non-monetary reimbursement for participants in HCI research.
Human Computation
, 4
(1)
10.15346/hc.v4i1.1.
|
Wong, NYP;
Rigby, JM;
Brumby, DP;
(2017)
Game & Watch: Are "Let's Play" Gaming Videos as Immersive as Playing Games?
In:
(Proceedings) CHI PLAY '17.
(pp. pp. 401-409).
Association for Computing Machinery
|
X
Xambo, A;
Hornecker, E;
Marshall, P;
Jorda, S;
Dobbyn, C;
Laney, R;
(2017)
Exploring Social Interaction With a Tangible Music Interface.
Interacting with Computers
, 29
(2)
pp. 248-270.
10.1093/iwc/iww019.
|